About
I work where product meets engineering.
Technically driven, with a background across XR, live ops and monetization.
I take features from concept to launch through data-driven execution — and
I build the 3D work myself rather than briefing it out.
At Playtika that meant live events for millions of WSOP players. At ByondXR
it meant AI-assisted product visuals for national retailers. On my own time
it means a mobile game on Google Play, a VR gallery on SideQuest, a
full-scale exhibition designed in 3D, and first place in an international
design contest.
Since October 2025 I've been independent, building with Claude Code as the
engineering partner — shipping my own products end to end and taking on
client work, from a real-time web app I deployed myself on Fly.io to AI
video campaigns for a local business.
- Product & Live Ops
- Monetization strategy · Player behaviour analysis · Live events · Live testing
- AI & building
- Claude Code · MCP server integrations · API management · AI video generation · Web deployment · Android APK builds
- XR & game engines
- Unreal Engine · Unity
- Design & 3D
- Blender · Photoshop · Premiere · After Effects · Gravity Sketch · RealityCapture · AI-driven visual workflows
- Languages
- Hebrew (native) · English (excellent)